Saturday, May 1, 2010

Beginning DirectX 11 Game Programming

Beginning DirectX 11 Game Programming
Author: Allen Sherrod
Edition: 1
Binding: Paperback
ISBN: 1435458958
Category: Game Programming



Beginning DirectX 11 Game Programming


Discover the latest and most popular technology for creating next-generation 3D games: DIRECTX 11! BEGINNING DIRECTX 11 GAME PROGRAMMING is an introductory guide to learning the basics of DirectX 11 that will help get you started on the path to 3D video game programming and development. Download Beginning DirectX 11 Game Programming game programming books for free. Written specifically for the beginner programmer, this book uses step-by-step instructions to teach the basics of DirectX 11 and introduces skills that can be applied to creating games for PCs and game console platforms such as the Xbox 360. Updated for all the newest DirectX 11 technology, this book includes coverage of improved professional coding practices, an overview of the latest DirectX components and tools, sprites, text and font rendering, 3D character

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Beginning DirectX 11 Game Programming Free


Updated for all the newest DirectX 11 technology, this book includes coverage of improved professional coding practices, an overview of the latest DirectX components and tools, sprites, text and font rendering, 3D character

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