Sunday, February 28, 2010

3D Game Programming for Kids Free

3D Game Programming for Kids
Author: Chris Strom
Edition:
Binding: Paperback
ISBN: 1937785440
Category: Game Programming



3D Game Programming for Kids: Create Interactive Worlds with JavaScript (Pragmatic Programmers)


You know what's even better than playing games? Creating your own. Download 3D Game Programming for Kids game programming books for free. Even if you're an absolute beginner, this book will teach you how to make your own online games with interactive examples. You'll learn programming using nothing more than a browser, and see cool, 3D results as you type. You'll learn real-world programming skills in a real programming language: JavaScript, the language of the web. You'll be amazed at what you can do as you build interactive worlds and fun games.

You'll jump right in and write games and simulations while learning programming fundamentals. You'll use the ICE Code Editor, which was created especially for this book to make it easy for you to get started with JavaScript programming. With the ICE Editor, you'll

download

3D Game Programming for Kids Free


Even if you're an absolute beginner, this book will teach you how to make your own online games with interactive examples. You'll learn programming using nothing more than a browser, and see cool, 3D results as you type. You'll learn real-world programming skills in a real programming language: JavaScript, the language of the web. You'll be amazed at what you can do as you build interactive worlds and fun games With the ICE Editor, you'll

Other Popular Game Programming Books


Super Scratch Programming Adventure!: Learn to Program By Making Cool Games


Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms, libraries, and homes worldwide. By dragging together colorful blocks of code, kids quickly learn computer programming concepts and m

Hello World! Computer Programming for Kids and Other Beginners


"Computer programming is a powerful tool for children to 'learn learning,' that is, to learn the skills of thinking and problem-solving...Children who engage in programming transfer that kind of learning to other things."--Nicholas Negroponte, the ma

Introduction to 3D Game Programming with DirectX 11

Introduction to 3D Game Programming with DirectX 11
Author: Frank D. Luna
Edition:
Binding: Kindle Edition
ISBN: B0085CDJY4
Category: Game Programming



Introduction to 3D Game Programming with DirectX 11


This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. Download Introduction to 3D Game Programming with DirectX 11 game programming books for free. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, and covers advanced rendering techniques such as ambient occlusion, real-time reflections, normal and displacement mapping, shadow rendering, programming the geometry shader, particle systems, and character animation. Includes a companion DVD with code, animation and 4-color figures.

FEATURES
+ Work with new Direct3D 11 features such as hardware tessellation

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Introduction to 3D Game Programming with DirectX 11 Free




FEATURES
+ Work with new Direct3D 11 features such as hardware tessellation

Other Popular Game Programming Books


OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3 (8th Edition)


Includes Complete Coverage of the OpenGLA Shading Language! A Today's OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects

Game Coding Complete, Fourth Edition


Welcome to Game Coding Complete, Fourth Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by two veteran game programmers, the book examines the entire game development process and all the un

The C++ Standard Library: A Tutorial and Reference (2nd Edition)


The Best-Selling C++ Resource Now Updated for C++11 A The C++ standard library provides a set of common classes and interfaces that greatly extend the core C++ language. The library, however, is not self-explanatory. To make full use o

Programming Windows


Reimagined for full-screen and touch-optimized apps, Windows 8 provides a platform for reaching new users in new ways. In response, programming legend Charles Petzold is rewriting his classic Programming Windows-one of the most popular programming
Saturday, February 27, 2010

Introduction to 3D Game Programming with DirectX 11

Introduction to 3D Game Programming with DirectX 11
Author: Frank Luna
Edition: Pap/DVD
Binding: Paperback
ISBN: 1936420228
Category: Game Programming



Introduction to 3D Game Programming with DirectX 11


This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. Download Introduction to 3D Game Programming with DirectX 11 game programming books for free. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation and the compute shader, and covers advanced rendering techniques such as ambient occlusion, normal and displacement mapping, shadow rendering, particle systems, and character animation. Includes a companion DVD with code and figures. Brief Table of Contents: Part I Mathematical Prerequisites. Vector Algebra. Matrix Algebra. Transformations. Part II Direct3D Foundations. Direct3D Initialization.

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Introduction to 3D Game Programming with DirectX 11 Free


The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation and the compute shader, and covers advanced rendering techniques such as ambient occlusion, normal and displacement mapping, shadow rendering, particle systems, and character animation. Includes a companion DVD with code and figures. Brief Table of Contents: Part I Mathematical Prerequisites

Other Popular Game Programming Books


Game Coding Complete, Fourth Edition


Welcome to Game Coding Complete, Fourth Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by two veteran game programmers, the book examines the entire game development process and all the un

Mathematics for 3D Game Programming and Computer Graphics, Third Edition


This updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer graphics and game engines at the professional level. It starts at a fairly basic level in areas such as vector geometry and linear al

Game Engine Architecture


This book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts

Practical Rendering and Computation with Direct3D 11


Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used, th
Friday, February 26, 2010

The Game Maker's Apprentice

The Game Maker's Apprentice
Author: Jacob Habgood
Edition:
Binding: Kindle Edition
ISBN: B00475ARJS
Category: Game Programming



The Game Maker's Apprentice: Game Development for Beginners


The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. Download The Game Maker's Apprentice game programming books for free. This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play.Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. The authors include the creator of the Game Maker tool and a former professional game programmer,

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The Game Maker's Apprentice Free


This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play.Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so his book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play.Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. The authors include the creator of the Game Maker tool and a former professional game programmer,

Other Popular Game Programming Books


The Game Maker's Companion


The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. Th

Level Up!: The Guide to Great Video Game Design


Design and build cutting-edge video games with help from video game expert Scott Rogers!If you want to design and build cutting-edge video games but aren't sure where to start, then this is the book for you. Written by leading video game exp

The Ultimate Guide to Video Game Writing and Design


a Authors are top game designers

a Aspiring game writers and designers must have this complete bible



There are other books about creating video games out there.
Sure, they cover the basics. But The Ultim
Thursday, February 25, 2010

The Game Maker's Apprentice

The Game Maker's Apprentice
Author: Jacob Habgood
Edition: PAP/CDR
Binding: Paperback
ISBN: 1590596153
Category: Game Programming



The Game Maker's Apprentice: Game Development for Beginners


The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. Download The Game Maker's Apprentice game programming books for free. This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include

download

The Game Maker's Apprentice Free


This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so The authors include

Other Popular Game Programming Books


The Game Maker's Companion


The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. T

The Ultimate Guide to Video Game Writing and Design


a Authors are top game designers

a Aspiring game writers and designers must have this complete bible



There are other books about creating video games out there.
Sure, they cover the basics. But The Ultimate Guide to V

Level Up!: The Guide to Great Video Game Design


Design and build cutting-edge video games with help from video game expert Scott Rogers!If you want to design and build cutting-edge video games but aren't sure where to start, then this is the book for you. Written by leading video game exp

Game Development Essentials: An Introduction


GAME DEVELOPMENT ESSENTIALS: AN INTRODUCTION, 3E is an authoritative, industry-driven introduction to the world of game development, with updates that keep readers current and well-prepared for a successful career in the field. This book not only exa
Wednesday, February 24, 2010

Game Coding Complete Free

Game Coding Complete
Author: Mike McShaffry
Edition: 4
Binding: Kindle Edition
ISBN: B00B7RE4GQ
Category: Game Programming



Game Coding Complete, Fourth Edition


Welcome to Game Coding Complete, Fourth Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Download Game Coding Complete game programming books for free. Written by two veteran game programmers, the book examines the entire game development process and all the unique challenges associated with creating a game. In this excellent introduction to game architecture, you'll explore all the major subsystems of modern game engines and learn professional techniques used in actual games, as well as Teapot Wars, a game created specifically for this book.

This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and other

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Game Coding Complete Free


Written by two veteran game programmers, the book examines the entire game development process and all the unique challenges associated with creating a game

This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and other

Other Popular Game Programming Books


Beginning C++ Through Game Programming, 3rd Edition


BEGINNING C++ THROUGH GAME PROGRAMMING, THIRD EDITION approaches learning C++ from the unique and fun perspective of games. Written for the beginning game development or programming student, the book assumes no previous programming experience and eac

Introduction to 3D Game Programming with DirectX 11


This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D,

Game Engine Architecture


This book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts