Tuesday, October 30, 2012

Foundation XML for Flash

Foundation XML for Flash
Author: Sas Jacobs
Edition: 1
Binding: Kindle Edition
ISBN: B001I4607Y
Category: Game Programming



Foundation XML for Flash


XML is a completely platform-agnostic data medium. Download Foundation XML for Flash game programming books for free. Flash is able to make use of XML data, which is very useful when creating rich Internet applications. It allows you to populate Flash web interfaces with data fromAalmost any source that supports XML as a data medium, be it databases, raw XML files, or more excitingly, .NET applications, Web Services, and even Microsoft Office applicationsAlike Excel and Word! In this book, Sas Jacobs first introduces XML itself-what it is, its syntax, its associated technologies (such as CSS and XSLT,) and how to get XML out of your applications in a format Flash can use. Then, she shows how to use the XML object to stream XML data into Flash, and how to use the XMLConnector component and XM

download

Foundation XML for Flash Free


Then, she shows how to use the XML object to stream XML data into Flash, and how to use the XMLConnector component and XM

Other Popular Game Programming Books


Monday, October 29, 2012

Foundation XML for Flash

Foundation XML for Flash
Author: Sas Jacobs
Edition: 1
Binding: Paperback
ISBN: 1590595432
Category: Game Programming



Foundation XML for Flash


XML is a completely platform-agnostic data medium. Download Foundation XML for Flash game programming books for free. Flash is able to make use of XML data, which is very useful when creating rich Internet applications. It allows you to populate Flash web interfaces with data fromAalmost any source that supports XML as a data medium, be it databases, raw XML files, or more excitingly, .NET applications, Web Services, and even Microsoft Office applicationsAlike Excel and Word! In this book, Sas Jacobs first introduces XML itself-what it is, its syntax, its associated technologies (such as CSS and XSLT,) and how to get XML out of your applications in a format Flash can use. Then, she shows how to use the XML object to stream XML data into Flash, and how to use the XMLConnector component and XM

download

Foundation XML for Flash Free


Then, she shows how to use the XML object to stream XML data into Flash, and how to use the XMLConnector component and XM

Other Popular Game Programming Books


Creating Fractals

Creating Fractals
Author: Roger Stevens
Edition: 1
Binding: Paperback
ISBN: 1584504234
Category: Game Programming



Creating Fractals (Graphics Series)


Everything You'll Need to Create Thousands of Fractals! Fractals are the name given to certain types of iterated equations that produce very strange results and are capable of creating unusual and beautiful patterns. Download Creating Fractals game programming books for free. Creating Fractals describes the characteristics and mathematical background of fractals and shows the reader how the accompanying fractal-generating program is used to produce thousands of different kinds of fractals, to enlarge them, to color them, and to save them-- without any knowledge of computers or programming. The program works with any computer using Windows. In addition to producing artistic effects, the reader can gain an understanding of how each type of fractal is created and how it might be used to treat natural

download

Creating Fractals Free


Creating Fractals describes the characteristics and mathematical background of fractals and shows the reader how the accompanying fractal-generating program is used to produce thousands of different kinds of fractals, to enlarge them, to color them, and to save them-- without any knowledge of computers or programming In addition to producing artistic effects, the reader can gain an understanding of how each type of fractal is created and how it might be used to treat natural

Other Popular Game Programming Books


Introducing Fractals: A Graphic Guide


From Zeno to Mandelbrot: explore this new language with which you can describe the shape of cloud as precisely as an architect can describe a house.
Saturday, October 27, 2012

Programming Vertex, Geometry, and Pixel Shaders, Second Edition Free

Programming Vertex, Geometry, and Pixel Shaders, Second Edition
Author: Wolfgang Engel
Edition: 2
Binding: Paperback
ISBN: 1584505133
Category: Game Programming



Programming Vertex, Geometry, and Pixel Shaders, Second Edition (Programming Series)


Download Programming Vertex, Geometry, and Pixel Shaders, Second Edition game programming books for free.

download

Programming Vertex, Geometry, and Pixel Shaders, Second Edition Free




Other Popular Game Programming Books


Friday, October 26, 2012

Programming Vertex & Pixel Shaders

Programming Vertex & Pixel Shaders
Author: Wolfgang Engel
Edition: 1
Binding: Paperback
ISBN: 1584503491
Category: Game Programming



Programming Vertex & Pixel Shaders (Charles River Media Graphics)


When newer graphics cards started offering a programming interface to their graphics-processing unit (GPU), there was a fundamental change from fixed-function to programmable graphics hardware. Download Programming Vertex & Pixel Shaders game programming books for free. This fundamental change offers a whole new level of opportunities for real-time graphics programmers. using shaders not only allows you to create unique games and graphics, but it allows you to be far more creative. Programming Vertex and Pixel Shaders uses a "cookbook" approach to teach beginning to intermediate graphics and game programmers to program shaders in the High-Level Shading Language (HLSL), the primary real0time shading language used in recent game development. The book uses a wide range of examples (over 60) to teach various techniques,

download

Programming Vertex & Pixel Shaders Free


The book uses a wide range of examples (over 60) to teach various techniques,

Other Popular Game Programming Books


Shaders for Game Programmers and Artists (Premier Press Game Development)


This is the first book approaching the topic of shaders in such an accessible manner. By taking a simple, easy-to-follow approach to the high-level language of this topic and separating itself from 3D API's "Shaders for Game Programmers and Artists"

3D Math Primer for Graphics and Game Development, 2nd Edition


This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientati

API Design for C++


The design of application programming interfaces can affect the behavior, capabilities, stability, and ease of use of end-user applications. With this book, you will learn how to design a good API for large-scale long-term projects. With extensive C+

Real-Time Shadows


Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-q

Fundamentals of SVG Programming Free

Fundamentals of SVG Programming
Author: Oswald Campesato
Edition: 1
Binding: Paperback
ISBN: 1584502983
Category: Game Programming



Fundamentals of SVG Programming: Concepts to Source Code (Graphics Series)


Download Fundamentals of SVG Programming game programming books for free.

download

Fundamentals of SVG Programming Free




Other Popular Game Programming Books


SVG Essentials (O'Reilly XML)


Scalable Vector Graphics -- or SVG -- is the new XML-based graphics standard from the W3C that will enable Web documents to be smaller, faster and more interactive. J. David Eisenberg's insightful book takes you through the ins and outs of SVG, begin

SVG Programming: The Graphical Web


SVG Programming: The Graphical Web, authored by leading XML expert Kurt Cagle, is a complete guide to creating, using, and accessing the powerful elements of Scalable Vector Graphics (SVG). Intermingling SVG instruction with i

Supercharged JavaScript Graphics: with HTML5 canvas, jQuery, and More


With HTML5 and improved web browser support, JavaScript has become the tool of choice for creating high-performance web graphics. This faced-paced book shows you how to use JavaScript, jQuery, DHTML, and HTML5's Canvas element to create rich web appl

HTML5 Canvas


No matter what platform or tools you use, the HTML5 revolution will soon change the way you build web applications, if it hasn't already. HTML5 is jam-packed with features, and there's a lot to learn. This book gets you started with the Canvas elemen
Thursday, October 25, 2012

Tasty Morsels of Sonic Goodness Free

Tasty Morsels of Sonic Goodness
Author: George Sanger
Edition: 2nd
Binding: Kindle Edition
ISBN: B006P7S2QG
Category: Game Programming



Tasty Morsels of Sonic Goodness: The Fat Man on Game Audio


(Hey, Computer Guys--it can be downloaded to registered Kindle emulators and apps, too!!)

Thoughtful. Download Tasty Morsels of Sonic Goodness game programming books for free. Funny. Informative. Deep. Surprising. Beautifully written. Unique.

This book has changed lives.

It hasn't been available in stores for years.

Paperback versions of the first edition have sold for upwards of $200.

And now, finally, this rare treasure is available again in its only very slightly abridged 2nd edition, first emerging as a delightful e-version for the Kindle.

OK, yeah, the skeleton upon which the flesh of the book hangs is a unique activity called Professional Game Audio. BUT THIS IS NOT A BOOK ABOUT GAME AUDIO!! It is a humorous, insightful, philosophical "how to

download

Tasty Morsels of Sonic Goodness Free


Funny. Informative. Deep. Surprising BUT THIS IS NOT A BOOK ABOUT GAME AUDIO!! It is a humorous, insightful, philosophical "how to

Other Popular Game Programming Books


Oh Myyy! (There Goes The Internet)


How did a 75-year old actor from Star Trek become a social media juggernaut? Why does everything he posts spread like wildfire across the ether, with tens or even hundreds of thousands of likes and shares? And what can other sites, celebrities and co

Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema


Offers user-friendly knowledge and stimulating exercises to help compose story, develop characters and create emotion through skillful creation of the sound track.

Sound Effects Bible: How to Create and Record Hollywood Style Sound Effects


The Sound Effects Bible is a complete guide to recording and editing sound effects. The book covers topics such as microphone selection, field recorders, the ABCs of digital audio, understanding Digital Audio Workstations, building your own Foley sta

The Insider's Guide to Music & Sound for Mobile Games


Mobile is the fastest growing sector of the video game industry. New mobile devices appear almost weekly, each promising heightened user experience. This has created new challenges and opportunities for composers, sound designers and audio profession

Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives, and People Like You Are Taking Back an Art Form


"Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture."A
-PatrickAAlexander, Eegra.com

"Equal parts autobiogr
Wednesday, October 24, 2012

The Fat Man on Game Audio

The Fat Man on Game Audio
Author: George "Fat Man" Sanger
Edition:
Binding: Paperback
ISBN: 1592730094
Category: Game Programming



The Fat Man on Game Audio: Tasty Morsels of Sonic Goodness (New Riders Games)


The guidance provided in this book is badly needed by the industry and can only come from someone who really knows and understands the intricacies, history, and challenges of game audio. Download The Fat Man on Game Audio game programming books for free. George "Fatman" Sanger reveals both his soul and talent in this documented journey of what it takes and means to be successful with game audio. Much like big screen movies, audio can leave an audience with either a sense of intense emotion or it can destroy their overall experience. The same is true of games. Audio is a key component of game design but there are a select few who have truly mastered the art and technique of enhancing a game players overall game experience. Read this book and learn from the master. This book will reveal what it takes to

download

The Fat Man on Game Audio Free


George "Fatman" Sanger reveals both his soul and talent in this documented journey of what it takes and means to be successful with game audio. Much like big screen movies, audio can leave an audience with either a sense of intense emotion or it can destroy their overall experience. The same is true of games. Audio is a key component of game design but there are a select few who have truly mastered the art and technique of enhancing a game players overall game experience This book will reveal what it takes to

Other Popular Game Programming Books


The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, Game Developers (Gama Network Series)


Turn your musical passion into a profitable career with this exhaustive, indispensable resource for game audio. Develop the business and technical skills you need to succeed in the multibillion dollar games industry. Step-by-step instructions lead yo

The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games


Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that me

Audio for Games: Planning, Process, and Production


Tired of video games in which the sound lags far behind the rest of the user's experience? If so, and if you're ready to do better, you need this forward-looking volume! In these pages, sound artist extraordinaire Alexander Brandon provides a