Thursday, June 30, 2011

Introduction to Game Development Free

Introduction to Game Development
Author: Steve Rabin
Edition: 1
Binding: Hardcover
ISBN: 1584503777
Category: Game Programming



Introduction to Game Development (Charles River Media Game Development)


Based on the curriculum guidelines of the IGDA, Introduction to Game Development is the first book to survey all aspects of the theory and practice of game development, design, and production. Download Introduction to Game Development game programming books for free. The book, which might be used as a text for introductory courses or as a comprehensive reference for game developers and designers, is divided into seven independent parts: Critical Game Studies, Game Design, Game Programming (Languages and Architecture), Game Programming (Mathematics, Collision Detection, and Physics), Game Programming (Graphics, Animation, Artificial Intelligence, Audio, and Networking), Audio Visual Design and Production, and Game Production and the Business of Games. Twenty-seven of the leading game developers, programmers, and designers

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Introduction to Game Development Free


Twenty-seven of the leading game developers, programmers, and designers

Other Popular Game Programming Books


The Game Maker's Apprentice: Game Development for Beginners


The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games complete with professional quali

On the Way to Fun Free

On the Way to Fun
Author: Roberto Dillon
Edition:
Binding: Paperback
ISBN: 1568815824
Category: Game Programming



On the Way to Fun: An Emotion Based Approach to Successful Game Design


How can video games be fun and immerse players in fantastic worlds where anything seems possible? How can they be so engaging to have become the main entertainment product for children and adults alike? In On the Way to Fun, the author proposes a possible answer to these questions by going back to the roots of gaming and showing how early games, as well as modern indie productions, captivated generations of players even without the need for fancy graphics and effects but by relying on basic emotions and instincts instead. Download On the Way to Fun game programming books for free. This book will be most beneficial to aspiring and beginning game designers and to anyone who wants a better understanding of human nature and how it relates to the design process of immersive video game experiences.

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On the Way to Fun Free




Other Popular Game Programming Books


The Art of Game Design: A book of lenses


Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games

Game Design Workshop: A Playcentric Approach to Creating Innovative Games


Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work

Challenges for Game Designers


Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challengin

A Theory of Fun for Game Design


A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun i

Level Design: Concept, Theory, and Practice


Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals,
Wednesday, June 29, 2011

Handbook of Computer Game Studies Free

Handbook of Computer Game Studies
Author:
Edition:
Binding: Hardcover
ISBN: B0062GKIKS
Category: Game Programming



Handbook of Computer Game Studies


New media students, teachers, and professionals have long needed a comprehensive scholarly treatment of digital games that deals with the history, design, reception, and aesthetics of games along with their social and cultural context. Download Handbook of Computer Game Studies game programming books for free. The Handbook of Computer Game Studies fills this need with a definitive look at the subject from a broad range of perspectives. Contributors come from cognitive science and artificial intelligence, developmental, social, and clinical psychology, history, film, theater, and literary studies, cultural studies, and philosophy as well as game design and development. The text includes both scholarly

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Handbook of Computer Game Studies Free


The Handbook of Computer Game Studies fills this need with a definitive look at the subject from a broad range of perspectives The text includes both scholarly

Other Popular Game Programming Books


Half-Real: Video Games between Real Rules and Fictional Worlds


A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines the

Gamer Theory


Listen to a short interview with McKenzie Wark Host: Chris Gondek | Producer: Heron & Crane Ever get the feeling that life's a game with changing rules and no clear sides, one you are compelled to play yet cannot win? Welcome to gamespace. Gamespac

Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds


Play communities existed long before massively multiplayer online games; they have ranged from bridge clubs to sports leagues, from tabletop role-playing games to Civil War reenactments. With the emergence of digital networks, however, new varieties
Tuesday, June 28, 2011

Handbook of Computer Game Studies

Handbook of Computer Game Studies
Author:
Edition:
Binding: Paperback
ISBN: 0262516586
Category: Game Programming



Handbook of Computer Game Studies


New media students, teachers, and professionals have long needed a comprehensive scholarly treatment of digital games that deals with the history, design, reception, and aesthetics of games along with their social and cultural context. Download Handbook of Computer Game Studies game programming books for free. The Handbook of Computer Game Studies fills this need with a definitive look at the subject from a broad range of perspectives. Contributors come from cognitive science and artificial intelligence, developmental, social, and clinical psychology, history, film, theater, and literary studies, cultural studies, and philosophy as well as game design and development. The text includes both scholarly articles and journalism from such well-known voices as Douglas Rushkoff, Sherry Turkle, Henry Jenkins, Katie Salen, Er

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Handbook of Computer Game Studies Free


The Handbook of Computer Game Studies fills this need with a definitive look at the subject from a broad range of perspectives The text includes both scholarly articles and journalism from such well-known voices as Douglas Rushkoff, Sherry Turkle, Henry Jenkins, Katie Salen, Er

Other Popular Game Programming Books


Extra Lives: Why Video Games Matter


In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games.
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In just a few decades, video games have grown increasingly

Reality Is Broken: Why Games Make Us Better and How They Can Change the World


A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane

Persuasive Games: The Expressive Power of Videogames


Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact with those systems and form judgments about them. In this innovative analysis, Ian Bogost examines th
Monday, June 27, 2011

Microsoft XNA Game Studio Creator's Guide Free

Microsoft XNA Game Studio Creator's Guide
Author: Pat McGee
Edition: 2
Binding: Kindle Edition
ISBN: B0028G5PM2
Category: Game Programming



Microsoft XNA Game Studio Creator's Guide, Second Edition


Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game Studio Develop complete 2D and 3D games with step-by-step hands-on instruction, advice, and tips from two industry professionals. Download Microsoft XNA Game Studio Creator's Guide game programming books for free. Fully revised to cover the latest features, Microsoft XNA Game Studio Creator's Guide, Second Edition lays out the essentials of game programming alongside exciting examples and C# code samples. Learn how to create 3D models, virtual worlds, and add stunning animation. You'll also discover how to incorporate 3D audio into your projects and handle PC and game controller input devices. Create, draw, and update XNA game windows and 3D objects Add dazzling animation and fluid character motionA Render photorealistic terrains, landscapes, skies,

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Microsoft XNA Game Studio Creator's Guide Free


Create, draw, and update XNA game windows and 3D objects Add dazzling animation and fluid character motionA Render photorealistic terrains, landscapes, skies,

Other Popular Game Programming Books


XNA 4.0 Game Development by Example: Beginner's Guide


This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagramme

Learning XNA 4.0


Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts t

XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)


Get Started Fast with XNA Game Studio 4.0-and Build Great Games for Both WindowsA Phone 7 and Xbox 360A A This is the industry's best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from

Microsoft XNA 4.0 Game Development Cookbook


"Microsoft XNA 4.0 Game Development Cookbook" is a fast-paced cookbook for taking your knowledge of the framework further with advanced game development tasks. Packed with step-by-step instructions and screenshots, the book will solve an experien

3D Graphics with XNA Game Studio 4.0


This book is designed as a step-by-step tutorial that can be read through from beginning to end, with each chapter building on the last. Each section, however, can also be used as a reference for implementing various camera models, special effects, e
Sunday, June 26, 2011

Microsoft XNA Game Studio Creator's Guide

Microsoft XNA Game Studio Creator's Guide
Author: Stephen Cawood
Edition: 2
Binding: Paperback
ISBN: 0071614060
Category: Game Programming



Microsoft XNA Game Studio Creator's Guide, Second Edition


Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game StudioDevelop complete 2D and 3D games with step-by-step hands-on instruction, advice, and tips from two industry professionals. Download Microsoft XNA Game Studio Creator's Guide game programming books for free. Fully revised to cover the latest features, Microsoft XNA Game Studio Creator's Guide, Second Edition lays out the essentials of game programming alongside exciting examples and C# code samples. Learn how to create 3D models, virtual worlds, and add stunning animation. You'll also discover how to incorporate 3D audio into your projects and handle PC and game controller input devices.Create, draw, and update XNA game windows and 3D objectsAdd dazzling animation and fluid character motion Render photorealistic terr

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Microsoft XNA Game Studio Creator's Guide Free


Create, draw, and update XNA game windows and 3D objectsAdd dazzling animation and fluid character motion Render photorealistic terr

Other Popular Game Programming Books


Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7


Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts t

XNA 4.0 Game Development by Example: Beginner's Guide


This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagramme

C# Game Programming: For Serious Game Creation


Even experienced game developers sometimes have a hard time making their vision for a great game a reality. The number of available programming languages, libraries, and production methods can make the development process overwhelming and result in c