Tuesday, August 31, 2010

Game Development Essentials Free

Game Development Essentials
Author: Jeannie Novak
Edition: 3
Binding: Paperback
ISBN: 1111307652
Category: Game Programming



Game Development Essentials: An Introduction


GAME DEVELOPMENT ESSENTIALS: AN INTRODUCTION, 3E is an authoritative, industry-driven introduction to the world of game development, with updates that keep readers current and well-prepared for a successful career in the field. Download Game Development Essentials game programming books for free. This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today. GAME DEVELOPMENT ESSENTIALS also includes chapters on project management, development team roles and responsibilities, development cycle, marketing, maintenance, and the future of game development. With the same engaging writing style and examples that made the first two editions so popular, this new edition features all the

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This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today With the same engaging writing style and examples that made the first two editions so popular, this new edition features all the

Other Popular Game Programming Books


The Game Maker's Apprentice: Game Development for Beginners


The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games complete with professional quali

Level Up!: The Guide to Great Video Game Design


Design and build cutting-edge video games with help from video game expert Scott Rogers!If you want to design and build cutting-edge video games but aren't sure where to start, then this is the book for you. Written by leading video game exp

Game Development Essentials: Game Story & Character Development


Game Story & Character Development-the newest installment in Cengage Learning's acclaimed Game Development Essentials series-shows how to create compelling stories and characters specifically for games. The book examines the history of storytelling,

Game Development Essentials: Gameplay Mechanics


This book will introduce both aspiring and professional designers to the exciting and fast-paced world of gameplay system design. Designing successful next-generation console games has become an increasingly complicated business as gamers are demandi

Game Development Essentials: Game Project Management


Game Development Essentials: Game Project Management is the only book on the market that offers a comprehensive introduction to game project management in an informal and accessible style, while concentrating on both theory and practice. This book of
Monday, August 30, 2010

Foundation Game Design with ActionScript 3.0 Free

Foundation Game Design with ActionScript 3.0
Author: Rex van der Spuy
Edition: 2
Binding: Kindle Edition
ISBN: B006VYZ4IW
Category: Game Programming



Foundation Game Design with ActionScript 3.0


In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3. Download Foundation Game Design with ActionScript 3.0 game programming books for free. , regardless of the IDE that you use.

We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent around the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with ActionScript 3.0 is to take you, even if you've minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies-to the point where you'll have the skills to independently de

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Foundation Game Design with ActionScript 3.0 Free


0 is to take you, even if you've minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies-to the point where you'll have the skills to independently de

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AdvancED Game Design with Flash


Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you've mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills

ActionScript 3.0 Game Programming University


Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"! A Highly-rated ActionScript tutorial, now with seven new 3D and card games! Code and techniques easily adaptable to training, adv

ActionScript 3.0 Bible


The updated edition on all the latest features and capabilities of ActionScript 3.0 and Flash Player 10.ActionScript is a popular programming language used primarily for the development of Web sites and software. This update to the successful

Foundation Game Design with HTML5 and JavaScript



Foundation Game Design with HTML5Aand JavaScriptAteaches you everything you need to know about how to make video games. If you've never done any programming before and don't know where to start, this book will show you how to

Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner's Guide


Written in an informal and friendly manner, the style and approach of this book will take you on an exciting adventure. Piece by piece, detailed examples help you along the way by providing real-world game code required to make a complete 3D video ga
Sunday, August 29, 2010

Foundation Game Design with ActionScript 3.0

Foundation Game Design with ActionScript 3.0
Author: Rex van der Spuy
Edition: 2
Binding: Paperback
ISBN: 143023993X
Category: Game Programming



Foundation Game Design with ActionScript 3.0


In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3. Download Foundation Game Design with ActionScript 3.0 game programming books for free. , regardless of the IDE that you use.

We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent around the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with ActionScript 3.0 is to take you, even if you've minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies-to the point where you'll have the skills to in

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Foundation Game Design with ActionScript 3.0 Free


0 is to take you, even if you've minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies-to the point where you'll have the skills to in

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ActionScript 3.0 Game Programming University (2nd Edition)


Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"! A Highly-rated ActionScript tutorial, now with seven new 3D and card games! Code and techniques easily adaptable to training, adv

AdvancED Game Design with Flash


Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you've mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills

Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity


Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game devel

Foundation Actionscript 3.0 Animation: Making Things Move!


Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contributed to making it one of the most widely used programs for creating interactive web content. With each n
Saturday, August 28, 2010

Real-Time Strategy Game Programming Using MS DIRECTX 6.0 Free

Real-Time Strategy Game Programming Using MS DIRECTX 6.0
Author: Mickey Kawick
Edition:
Binding: Paperback
ISBN: 1556226446
Category: Game Programming



Real-Time Strategy Game Programming Using MS DIRECTX 6.0 (Wordware Game Developer's Library)


Download Real-Time Strategy Game Programming Using MS DIRECTX 6.0 game programming books for free.

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Other Popular Game Programming Books


Strategy Game Programming with DirectX 9 (Wordware Game and Graphics Library)


This book gives hobbyists and professional programmers the knowledge necessary to create a real time strategy game of their own.
Thursday, August 26, 2010

PHP Game Programming

PHP Game Programming
Author: Matt Rutledge
Edition: 1
Binding: Paperback
ISBN: 159200153X
Category: Game Programming



PHP Game Programming


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Ajax: The Definitive Guide


Is Ajax a new technology, or the same old stuff web developers have been using for years? Both, actually. This book demonstrates not only how tried-and-true web standards make Ajax possible, but how these older technologies allow you to give sites a

Building HTML5 Games with ImpactJS: An Introduction On HTML5 Game Development


Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and-most critically-a commitmen

J2ME Game Programming

J2ME Game Programming
Author: Martin J.(Martin J. Wells) Wells
Edition: 001
Binding: Paperback
ISBN: 1592001181
Category: Game Programming



J2ME Game Programming (Game Development)


J2ME Game Programming takes the reader from the birth of the game idea, through the hours of fun programming it, and then finally through the quest of getting the new game published. Download J2ME Game Programming game programming books for free. The main project in the book is the creation of the reader's own J2ME game, including assessment of the game's lifecycle, how to handle resources, various methods of drawing to the screen, optimizing memory usage, handling the users input, and even sharing high-scores online! The business models of the J2ME market are very independent-friendly, which is attractive to many programmers who are looking for the knowledge they need to make a few bucks on their own games. When working on a limited platform it is important to squeeze as much as possible out of those

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J2ME Game Programming Free


When working on a limited platform it is important to squeeze as much as possible out of those

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Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone (Technology in Action)


Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice: Shows you how to create a basic gam

Beginning Android Games


Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic