Thursday, March 31, 2011

Introduction to Game AI Free

Introduction to Game AI
Author: Neil Kirby
Edition: 1
Binding: Kindle Edition
ISBN: B00B7RE5WY
Category: Game Programming



Introduction to Game AI


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Wednesday, March 30, 2011

Introduction to Game AI

Introduction to Game AI
Author: Neil Kirby
Edition: 1
Binding: Paperback
ISBN: 1598639986
Category: Game Programming



Introduction to Game AI


Download Introduction to Game AI game programming books for free.

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Introduction to Game AI Free




Other Popular Game Programming Books


Game Development with Unity


GAME DEVELOPMENT WITH UNITY shows you how to use the Unity game engine, a multiplatform engine and editor in one, to build games that can be played on just about any platform available, from the web to the Wii and even on smartphones. Unity's simple

Artificial Intelligence for Games


Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience t

Behavioral Mathematics for Game AI


Human behavior is never an exact science, making the design and programming of artificial intelligence that seeks to replicate human behavior difficult. Usually, the answers cannot be found in sterile algorithms that are often the focus of artificial

AI Game Engine Programming


A fully revised update to the first edition, "AI Game Engine Programming, Second Edition" provides game developers with the tools and information they need to create modern game AI engines. Covering the four principle elements of game artificial inte

AI for Game Developers


Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophist

The Game Programmer's Guide to Torque

The Game Programmer's Guide to Torque
Author: Edward F. Maurina
Edition:
Binding: Kindle Edition
ISBN: B007COYOTA
Category: Game Programming



The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames)


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Other Popular Game Programming Books


Multiplayer Gaming and Engine Coding for the Torque Game Engine


Multiplayer Gaming and Engine Coding for the Torque Game Engine shows game programmers how to get the most out of the Torque Game Engine (TGE), which is an inexpensive professional game engine available from GarageGames. This book allows people to ma

Programming Game AI by Example


Programming Game AI by Example provides a comprehensive and practical introduction to the "bread and butter" AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing i

Torque 3D Game Development Cookbook


In DetailTorque 3D is a popular game engine that supports you in every step along the way to making your game a reality. Even with all of the power and tools that Torque 3D provides, finishing a high quality 3D game requires time and knowledge

Blender For Dummies®


The exciting new book on the exciting new Blender 2.5!If you want to design 3D animation, here's your chance to jump in with both feet, free software, and a friendly guide at your side! Blender For Dummies, 2nd Edition is the perfect in
Monday, March 28, 2011

The Game Programmer's Guide to Torque Free

The Game Programmer's Guide to Torque
Author: Edward F. Maurina III
Edition:
Binding: Paperback
ISBN: 1568812841
Category: Game Programming



The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames)


Download The Game Programmer's Guide to Torque game programming books for free.

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The Game Programmer's Guide to Torque Free




Other Popular Game Programming Books


Multiplayer Gaming and Engine Coding for the Torque Game Engine


Multiplayer Gaming and Engine Coding for the Torque Game Engine shows game programmers how to get the most out of the Torque Game Engine (TGE), which is an inexpensive professional game engine available from GarageGames. This book al

3D Game Programming All in One


"3D Game Programming All in One, Second Edition" is perfect for anyone interested in learning the skills and processes involved in making games. This new edition of the bestselling book shows readers how to design and create every aspect of a fully

Advanced 3D Game Programming All in One


Unlike other books on the market, "Advanced 3D Game Programming All in One" takes a comprehensive approach, covering 3D game programming, art and design in one book. Written for intermediate to advanced level game programmers who want to take their
Sunday, March 27, 2011

Game Architecture and Design Free

Game Architecture and Design
Author: Andrew Rollings
Edition: Subsequent
Binding: Paperback
ISBN: 0735713634
Category: Game Programming



Game Architecture and Design: A New Edition


Game Architecture and Design: A New Edition is a revision of the classic that you have been waiting for! This is a detailed guide to game design and planning from first concept to the start of development, including case studies of well known games. Download Game Architecture and Design game programming books for free. Originally published in 1999, Game Architecture and Design, has been updated by the original authors Andrew Rollings and Dave Morris. They tap back into what they teach so well and update this classic with skills and techniques found in the industry today. With more than just re-usable code, it's a comprehensive study that deals specifically with the issues of game design, team building and management, and game architecture. Through the use of real-world experiences and case studies, An

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Game Architecture and Design Free


Through the use of real-world experiences and case studies, An

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The Art of Game Design: A book of lenses


Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games

A Theory of Fun for Game Design


A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun i

Andrew Rollings and Ernest Adams on Game Design


How often have you heard "anyone can design a game?" While it seems like an easy job, game ideas are cheap and plentiful. Advancing those ideas into games that people want to play is one of the hardest, and most under-appreciated, tasks in the gam

Fundamentals of Game Design (2nd Edition)


To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game

Creating the Art of the Game

Creating the Art of the Game
Author: Matthew Omernick
Edition: 1
Binding: Kindle Edition
ISBN: B0058NXWO0
Category: Game Programming



Creating the Art of the Game


The key word here is art: the dynamic 3D art that defines the world of computer games. Download Creating the Art of the Game game programming books for free. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, and interface design that go into creating today's most advanced and stunning video games. You'll be learning from a master-veteran 3D artist and instructor Matthew Omernick-as you progress through the carefully chosen, software-agnostic tutorials that make up this beautiful, full-color volume. The end result will be skills you can apply to whatever 3D tool you choose and whatever wildly imaginative game you can think up. Through a unique combination of explanation, tutorials, and real world documentation-including discussions of the creative pr

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Creating the Art of the Game Free


Through a unique combination of explanation, tutorials, and real world documentation-including discussions of the creative pr

Other Popular Game Programming Books


Programming Game AI by Example


Programming Game AI by Example provides a comprehensive and practical introduction to the "bread and butter" AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing i

Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design


"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on arti

Level Up!: The Guide to Great Video Game Design


Design and build cutting-edge video games with help from video game expert Scott Rogers!If you want to design and build cutting-edge video games but aren't sure where to start, then this is the book for you. Written by leading video game exp