Saturday, March 23, 2013

Game Physics Free

Game Physics
Author: David H. Eberly
Edition:
Binding: Hardcover
ISBN: 1558607404
Category: Game Programming



Game Physics (Morgan Kaufmann Series in Interactive 3D Technology)


Game Physics is an introduction to the ideas and techniques needed to create physically realistic 3D graphic environments. Download Game Physics game programming books for free. As a companion volume to Dave Eberly's industry standard 3D Game Engine Design, Game Physics shares a similar practical approach and format. Dave includes simulations to introduce the key problems involved and then gradually reveals the mathematical and physical concepts needed to solve them. He then describes all the algorithmic foundations and uses code examples and working source code to show how they are implemented, culminating in a large collection of physical simulations. This book tackles the complex, challenging issues that other books avoid, including Lagrangian

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Game Physics Free


This book tackles the complex, challenging issues that other books avoid, including Lagrangian

Other Popular Game Programming Books


Physics for Game Developers


Colliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create

Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-D Technology)


Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength col

Geometric Algebra for Computer Science (Revised Edition): An Object-Oriented Approach to Geometry (The Morgan Kaufmann Series in Computer Graphics)


Until recently, all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algebra relies heavily on coordinates, however, which can make many geometric programming tasks very s

Game Programming Gems 6 (Book & CD-ROM) (Game Programming Gems (W/CD))


Welcome to the sixth volume of the Game Programming Gems series. With team sizes constantly expanding, developers are finding themselves pushed to become increasingly specialized. This makes it important to have cutting-edge, ready-to-use material in

Game Programming Gems 4 (Game Programming Gems Series) (Game Programming Gems (W/CD)) (v. 4)


Uncover the secrets of the game industry's best programmers with the newest volume of the Game Programming Gems series With over 60 all new techniques, Game Programming Gems 4 continues to be the definitive resource for developers. Written by expe
Thursday, March 21, 2013

Game Development Essentials

Game Development Essentials
Author: Kevin Saunders
Edition: 1
Binding: Paperback
ISBN: 1418016209
Category: Game Programming



Game Development Essentials: Game Interface Design


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Other Popular Game Programming Books


Game Development Essentials: An Introduction


Game Development Essentials: An Introduction, 2nd Edition offers a thorough and insightful introduction to the game development industry, with industry updates that will keep readers current and well-prepared for a career in the field. The book begin

Game Development Essentials: Game Project Management


Game Development Essentials: Game Project Management is the only book on the market that offers a comprehensive introduction to game project management in an informal and accessible style, while concentrating on both theory and practice. This book of

Game Development Essentials: Gameplay Mechanics


This book will introduce both aspiring and professional designers to the exciting and fast-paced world of gameplay system design. Designing successful next-generation console games has become an increasingly complicated business as gamers are demandi

Game Development Essentials: Game Level Design


Learn how to design game levels for the next generation of game engines with Game Development Essentials: Game Level Design. This book takes the reader on a creative journey that starts at a conceptual beginning and arrives at a polished end. Throug

Game Development Essentials: Video Game Art


The premiere title in the Game Development Essentials series explores the art of bringing a game designer's concepts to life. A strong foundation in game artistry is the essential first step, and leading game art designer Todd Gantzler takes readers

Game Development Essentials Free

Game Development Essentials
Author: William Muehl
Edition: 1
Binding: Paperback
ISBN: 1418064394
Category: Game Programming



Game Development Essentials: Game Simulation Development


For the first time, professional and aspiring game developers have a comprehensive resource that goes beyond the entertainment-focused aspects of game simulation to delve into its escalating impact on the outside worlds of business, education, and training. Download Game Development Essentials game programming books for free. As an increasing number of Fortune 500 companies, as well as educational and governmental heavyweights take notice of the potential usefulness of game simulations for training, the demand for developers who can skillfully integrate educational tasks with gaming features is increasing dramatically. Game Simulation Development provides an in-depth look at how games are using a variety of different simulations to incorporate educational and training-based elements. By investigating a wide range

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Game Development Essentials Free


As an increasing number of Fortune 500 companies, as well as educational and governmental heavyweights take notice of the potential usefulness of game simulations for training, the demand for developers who can skillfully integrate educational tasks with gaming features is increasing dramatically By investigating a wide range

Other Popular Game Programming Books


Introduction to The Game Industry


For Introduction to Game Industry and Introduction to Game Production courses. A With coherent coverage of complex topics, this text offers an overview of how the game industry works and describes how games are designed and built.

Game Development Essentials: Game Level Design


Learn how to design game levels for the next generation of game engines with Game Development Essentials: Game Level Design. This book takes the reader on a creative journey that starts at a conceptual beginning and arrives at a polished end. Throug

Game Development Essentials: Game Artificial Intelligence


Written by experts with years of gaming industry experience developing today's most popular games, Game Development Essentials: Game Artificial Intelligence provides an engaging introduction to "real world" game artificial intelligence techniques. Wi
Tuesday, March 19, 2013

3D Games Programming Free

3D Games Programming
Author: Pierre Rautenbach
Edition: 1
Binding: Paperback
ISBN: 1844808777
Category: Game Programming



3D Games Programming: Using DirectX 10 and Open GL


3D Game Programming focuses on all the elements making up a 3-D first-person shooter game engine using a bottom-up approach. Download 3D Games Programming game programming books for free. By following the easy-to-read text, the reader will learn how to create his or her own next-generation 3-D game engine with support for vertex and pixel shading GPU techniques (via Cg and HLSL), dynamic lighting and shadowing (via stencil shadow volumes), geometric meshes, audio, artificial intelligence, physics, environmental reflections, refraction and advanced lighting techniques such as High Dynamic Range lighting. Dealing with the cross-platform programming of 3-D Games for both Linux/MacOS X (via OpenGL/GLUT) and Windows (via DirectX 10 or OpenGL/GLUT) platforms, this book bridges an existent rift in the game development

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3D Games Programming Free


Dealing with the cross-platform programming of 3-D Games for both Linux/MacOS X (via OpenGL/GLUT) and Windows (via DirectX 10 or OpenGL/GLUT) platforms, this book bridges an existent rift in the game development

Other Popular Game Programming Books


Monday, March 18, 2013

By Editor - More OpenGL Game Programming

By Editor - More OpenGL Game Programming
Author: Dave Astle Dave, Kevin Hawkins Editor
Edition:
Binding: Paperback
ISBN: B008UYKZDA
Category: Game Programming



By Editor - More OpenGL Game Programming: 2nd (second) Edition


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Other Popular Game Programming Books


Advanced 3-D Game Programming With Directx 7.0

Advanced 3-D Game Programming With Directx 7.0
Author: Adrian Perez
Edition:
Binding: Paperback
ISBN: 1556227213
Category: Game Programming



Advanced 3-D Game Programming With Directx 7.0 (Wordware Game Developer's Library)


This latest addition to the Wordware Game Developer's Library describes how to create computer games with cutting-edge 3-D algorithms and effects. Download Advanced 3-D Game Programming With Directx 7.0 game programming books for free. Advanced 3-D Game Programming Using DirectX 7.0 is intended specifically for those who know how to program with C++ but have not yet explored game or graphics programming. The authors include coverage of artificial intelligence, client-server networking using UDP, multi-texture effects, multi-resolution surface techniques, alpha blending, and more. Along with several sample applications that target specific algorithms, full source code is provided for a client-server networked 3-D first-person game that demonstrates many of the techniques discussed in the book, while giving the reader

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Advanced 3-D Game Programming With Directx 7.0 Free


Along with several sample applications that target specific algorithms, full source code is provided for a client-server networked 3-D first-person game that demonstrates many of the techniques discussed in the book, while giving the reader

Other Popular Game Programming Books


Sunday, March 17, 2013

Advanced 3-D Game Programming With Directx 7.0 Free

Advanced 3-D Game Programming With Directx 7.0
Author: Adrian Perez
Edition:
Binding: Paperback
ISBN: B008SMW3OS
Category: Game Programming



Advanced 3-D Game Programming With Directx 7.0 (Wordware Game Developer's Library)


This latest addition to the Wordware Game Developer's Library describes how to create computer games with cutting-edge 3-D algorithms and effects. Download Advanced 3-D Game Programming With Directx 7.0 game programming books for free. Advanced 3-D Game Programming Using DirectX 7.0 is intended specifically for those who know how to program with C++ but have not yet explored game or graphics programming. The authors include coverage of artificial intelligence, client-server networking using UDP, multi-texture effects, multi-resolution surface techniques, alpha blending, and more. Along with several sample applications that target specific algorithms, full source code is provided for a client-server networked 3-D first-person game that demonstrates many of the techniques discussed in the book, while giving the reader the opportunity

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Advanced 3-D Game Programming With Directx 7.0 Free


Along with several sample applications that target specific algorithms, full source code is provided for a client-server networked 3-D first-person game that demonstrates many of the techniques discussed in the book, while giving the reader the opportunity

Other Popular Game Programming Books