Wednesday, August 31, 2011

Flash Game Development by Example Free

Flash Game Development by Example
Author: Emanuele Feronato
Edition:
Binding: Paperback
ISBN: 1849690901
Category: Game Programming



Flash Game Development by Example


Download Flash Game Development by Example game programming books for free.

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Flash Game Development by Example Free




Other Popular Game Programming Books


ActionScript 3.0 Game Programming University (2nd Edition)


Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"! A Highly-rated ActionScript tutorial, now with seven new 3D and card games! Code and techniques easily adaptable to training, adv

Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity


Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game devel

Foundation Game Design with Flash (Foundations)


We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent round the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with Flash is to take you, even if

Beginning Game Programming with Flash


If you are new to game programming and want to learn how to create dynamic, robust, and fun 2D games, "Beginning Game Programming with Flash" is the book for you! Written for introductory game programming students and other enthusiasts, the book begi

Professional Flash Mobile Development: Creating Android and iPhone Applications


Professional Flash Mobile Development: Creating Android and iPhone ApplicationsEverything Flash developers need to know to create nativeAAndroidAand iPhone appsThisAWroxAguide shows Flash developers how to create native applications for Android a

Artificial Intelligence for Computer Games Free

Artificial Intelligence for Computer Games
Author: John David Funge
Edition:
Binding: Kindle Edition
ISBN: B002Z7EEGC
Category: Game Programming



Artificial Intelligence for Computer Games: An Introduction


Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Download Artificial Intelligence for Computer Games game programming books for free. Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remember what they perceive, and then continue in the game play to think about the effects of possible actions, and finally learn from their experience. Funge considers the system architecture and explains how to implement potential behaviors (both reactive and deliberate) for intelligent and responsive NPCs allowing for games that are more fun and engaging. Emphasizing enduring design principles, Funge

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Artificial Intelligence for Computer Games Free


Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remember what they perceive, and then continue in the game play to think about the effects of possible actions, and finally learn from their experience Emphasizing enduring design principles, Funge

Other Popular Game Programming Books


Programming Game AI by Example


Programming Game AI by Example provides a comprehensive and practical introduction to the "bread and butter" AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing i

Algorithms (4th Edition)


This is the eBook version of the printed book. Essential Information about Algorithms and Data Structures A A Classic Reference The latest version of Sedgewick's best-selling series, reflecting an indispensable body of knowledge deve
Tuesday, August 30, 2011

Artificial Intelligence for Computer Games

Artificial Intelligence for Computer Games
Author: John David Funge
Edition:
Binding: Hardcover
ISBN: 1568812086
Category: Game Programming



Artificial Intelligence for Computer Games: An Introduction


Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Download Artificial Intelligence for Computer Games game programming books for free. Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remember what they perceive, and then continue in the game play to think about the effects of possible actions, and finally learn from their experience. Funge considers the system architecture and explains how to implement potential behaviors (both reactive and deliberate) for intelligent and responsive NPCs allowing for games that are more fun and engaging. Emphasizing enduring design principles, Funge

download

Artificial Intelligence for Computer Games Free


Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remember what they perceive, and then continue in the game play to think about the effects of possible actions, and finally learn from their experience Emphasizing enduring design principles, Funge

Other Popular Game Programming Books


Programming Game AI by Example


Programming Game AI by Example provides a comprehensive and practical introduction to the bread and butter AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelli

Artificial Intelligence for Games


Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience t

AI for Game Developers


Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophist

AI Game Programming Wisdom (with CD-ROM) (AI Game Programming Wisdom (W/CD))


Learn how AI experts create intelligent game objects and characters with this first volume in the AI Game Programming Wisdom series. This unique collection of articles gives programmers and developers access to the insights and wisdom of over thirty
Monday, August 29, 2011

Game Character Development

Game Character Development
Author: Antony Ward
Edition: 1
Binding: Kindle Edition
ISBN: B00B7RED8K
Category: Game Programming



Game Character Development


"Game Character Development" takes you through all the steps needed to create compelling, highly-detailed characters for games. Download Game Character Development game programming books for free. This book is suitable for both beginner game artists and experienced designers who want to brush up their skills, and covers the latest character creation tools and technologies. Throughout this book you will work step-by-step to create a finished character that incorporates all of the methods presented. First you'll examine the available modeling techniques and then create a base mesh. You'll then incorporate UV mapping and virtual sculpting. With the basic model created, you'll explore advanced techniques to add texture and detail, and finish up by optimizing and refining your character. The techniques presented

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Game Character Development Free


This book is suitable for both beginner game artists and experienced designers who want to brush up their skills, and covers the latest character creation tools and technologies. Throughout this book you will work step-by-step to create a finished character that incorporates all of the methods presented. First you'll examine the available modeling techniques and then create a base mesh. You'll then incorporate UV mapping and virtual sculpting The techniques presented

Other Popular Game Programming Books


Sunday, August 28, 2011

Game Character Development Free

Game Character Development
Author: Antony S Ward
Edition: 1
Binding: Paperback
ISBN: 1598634658
Category: Game Programming



Game Character Development


"Game Character Development" takes you through all the steps needed to create compelling, highly-detailed characters for games. Download Game Character Development game programming books for free. This book is suitable for both beginner game artists and experienced designers who want to brush up their skills, and covers the latest character creation tools and technologies. Throughout this book you will work step-by-step to create a finished character that incorporates all of the methods presented. First you'll examine the available modeling techniques and then create a base mesh. You'll then incorporate UV mapping and virtual sculpting. With the basic model created, you'll explore advanced techniques to add texture and detail, and finish up by optimizing and refining your character. The techniques presented can

download

Game Character Development Free


This book is suitable for both beginner game artists and experienced designers who want to brush up their skills, and covers the latest character creation tools and technologies. Throughout this book you will work step-by-step to create a finished character that incorporates all of the methods presented. First you'll examine the available modeling techniques and then create a base mesh. You'll then incorporate UV mapping and virtual sculpting The techniques presented can

Other Popular Game Programming Books


Beginner's Guide to Digital Painting in Photoshop



Beginner's Guide to Digital Painting in Photoshop is a new series dedicated to providing a comprehensive guide to the basics of digital painting in this versatile program. Whether you're new to this artistic medium or simply looking to

Game Character Development with Maya


If you thought Angelina Jolie was responsible for Lara Croft's curves, think again! Long before the Hollywood actress brought the Tomb Raider heroine to life, Alias' 3D modeling software Maya was used to create the lovely Lara; Ms. Jolie simply fi

Photoshop for 3D Artists, Vol. 1


Whatever 3D software artists use, Photoshop remains a key tool throughout the production pipeline. The techniques presented in Photoshop for 3D Artists: Volume 1 are intended to show how 2D techniques can be seamlessly blended into the 3D prod

ZBrush Character Sculpting: Volume 1


ZBrush has quickly become an integral part of the 3D industry, particularly when it comes to modeling characters. ZBrush Character Sculpting: Volume 1Aexplores the features and tools on offer in this groundbreaking software, as well as presen
Saturday, August 27, 2011

Game Development With LUA Free

Game Development With LUA
Author: Paul Schuytema
Edition: 1
Binding: Paperback
ISBN: 1584504048
Category: Game Programming



Game Development With LUA (Charles River Media Game Development)


complex GUIs and artificial intelligence. Download Game Development With LUA game programming books for free. If you're a developer just starting to use Lua, or you're considering using it, Game Development with Lua will teach you everything you need to know. And if you're new to scripting languages altogether, this book will also teach you how they can be used in game development effectively. Written by practicing Lua game developers, the book teaches how to use Lua for commercial game development. It begins with a brief history of Lua and explains how to incorporate Lua into a C++ project. It details the key features and advantages of Lua and then takes you through the development of a "rapid prototype" game called Take Away. This game provides the context with which to explore the foundational C++ approaches

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Game Development With LUA Free


If you're a developer just starting to use Lua, or you're considering using it, Game Development with Lua will teach you everything you need to know. And if you're new to scripting languages altogether, this book will also teach you how they can be used in game development effectively. Written by practicing Lua game developers, the book teaches how to use Lua for commercial game development. It begins with a brief history of Lua and explains how to incorporate Lua into a C++ project This game provides the context with which to explore the foundational C++ approaches

Other Popular Game Programming Books


Lua Programming Gems


This collection of articles record some of the existing wisdom and practice on how to program well in Lua. In well-written articles that go much beyond the brief informal exchange of tips in the mailing list or the wiki, the authors share their maste

Lua 5.1 Reference Manual


This manual is the official definition of Lua 5.1. It covers Lua's syntax and semantics, the full API with C, and the standard libraries. Lua is an extension programming language designed to support general procedural programming with data descrip

Programming in Lua, Second Edition


Lua is the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free. Currently, Lua is being used in areas ranging from embedded systems to Web development and is widely spread in the g

Programming in Lua, Third Edition


Lua is the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free. Currently, Lua is being used in areas ranging from embedded systems to Web development and is widely spread in the game