Tuesday, March 30, 2010

Game Programming with Silverlight

Game Programming with Silverlight
Author: Michael Snow
Edition: 1
Binding: Paperback
ISBN: 1598639064
Category: Game Programming



Game Programming with Silverlight


Learn to program fun and challenging games using Silverlight, a rich, web-based application that is ideal for rapid, casual game development. Download Game Programming with Silverlight game programming books for free. "Game Programming with Silverlight" shows anyone interested in game design and development how to build web-based games using any of the major operating systems and browsers. This comprehensive guide walks readers through every feature of Silverlight used in game creation. You'll get an introduction to Silverlight 3 and all of its cool features. After you're comfortable with the application you'll learn how to create your game world, add objects and animate them, incorporate sound and music, network your game and make it multiplayer, and more! Each chapter covers a wide range of topics that you can leverage

download

Game Programming with Silverlight Free


After you're comfortable with the application you'll learn how to create your game world, add objects and animate them, incorporate sound and music, network your game and make it multiplayer, and more! Each chapter covers a wide range of topics that you can leverage

Other Popular Game Programming Books


WPF Control Development Unleashed: Building Advanced User Experiences


WPF Control Development Unleashed Building Advanced User Experiences A In this book, two leading Windows Presentation Foundation experts give developers everything they need to build next-generation WPF applications-software that is more robust
Monday, March 29, 2010

Advanced 3D Game Programming with DirectX 10.0

Advanced 3D Game Programming with DirectX 10.0
Author: Peter Walsh
Edition: 1
Binding: Kindle Edition
ISBN: B0026A6CKY
Category: Game Programming



Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)


Advanced 3D Game Programming with DirectX 10. Download Advanced 3D Game Programming with DirectX 10.0 game programming books for free. provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading. Full source code is provided for the examples and for the client/server networked 3D first-person game that brings together many of the techniques discussed in the book.
Learn how to acquire input from the user through the keyboard and mouse; simulate intelligence using steering algorithms and motivation engines; render using HLSL shaders; use advanced 3D techniques such as forward and inverse kinematics, subdivision surfaces,

download

Advanced 3D Game Programming with DirectX 10.0 Free


provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading. Full source code is provided for the examples and for the client/server networked 3D first-person game that brings together many of the techniques discussed in the book provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading. Full source code is provided for the examples and for the client/server networked 3D first-person game that brings together many of the techniques discussed in the book.
Learn how to acquire input from the user through the keyboard and mouse; simulate intelligence using steering algorithms and motivation engines; render using HLSL shaders; use advanced 3D techniques such as forward and inverse kinematics, subdivision surfaces,

Other Popular Game Programming Books


Introduction to 3D Game Programming with DirectX 10


Introduction to 3D Game Programming with DirectX 10 provides an introduction to programming interactive computer graphics, with an emphasis on game development, using DirectX 10. The book is divided into three main parts. Part I explores basic mathem

Introduction to 3D Game Programming with DirectX 11


This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D,

3D Math Primer for Graphics and Game Development (Wordware Game Math Library)


3D Math Primer for Graphics and Game Development covers fundamental 3D math concepts that are especially useful for computer game developers and programmers. The authors discuss the mathematical theory in detail and then provide the geometric interpr

Design Patterns: Elements of Reusable Object-Oriented Software


Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designe

Programming Windows® (Microsoft Programming Series)


"Look it up in Petzold" remains the decisive last word in answering questions about Windows development. And in PROGRAMMING WINDOWS, FIFTH EDITION, the esteemed Windows Pioneer Award winner revises his classic text with authoritative coverage of

Advanced 3D Game Programming with DirectX 10.0

Advanced 3D Game Programming with DirectX 10.0
Author: Peter Walsh
Edition: 1
Binding: Paperback
ISBN: 1598220543
Category: Game Programming



Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)


Advanced 3D Game Programming with DirectX 10. Download Advanced 3D Game Programming with DirectX 10.0 game programming books for free. provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading. Full source code is provided for the examples and for the client/server networked 3D first-person game that brings together many of the techniques discussed in the book. Learn how to: Acquire input from the user through the keyboard and mouse. Simulate intelligence using steering algorithms and motivation engines. Render using HLSL shaders. Use advanced 3D techniques such as forward and inverse kinematics, subdivision surfaces,

download

Advanced 3D Game Programming with DirectX 10.0 Free


provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading. Full source code is provided for the examples and for the client/server networked 3D first-person game that brings together many of the techniques discussed in the book Use advanced 3D techniques such as forward and inverse kinematics, subdivision surfaces,

Other Popular Game Programming Books


Introduction to 3D Game Programming with DirectX 10


Introduction to 3D Game Programming with DirectX 10 provides an introduction to programming interactive computer graphics, with an emphasis on game development, using DirectX 10. The book is divided into three main parts. Part I explores basic mathem

Introduction to 3D Game Programming with DirectX 11


This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D,

Programming Windows®, Fifth Edition (Microsoft Programming Series)


"Look it up in Petzold" remains the decisive last word in answering questions about Windows development. And in PROGRAMMING WINDOWS, FIFTH EDITION, the esteemed Windows Pioneer Award winner revises his classic text with authoritative coverage of

Beginning DirectX 11 Game Programming


Discover the latest and most popular technology for creating next-generation 3D games: DIRECTX 11! BEGINNING DIRECTX 11 GAME PROGRAMMING is an introductory guide to learning the basics of DirectX 11 that will help get you started on the path to 3D vi

Ultimate Game Programming with DirectX


Make your own games using DirectX 10 and C++ with Ultimate Game Programming with DirectX, Second Edition. Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 a
Sunday, March 28, 2010

Level Up!

Level Up!
Author: Scott Rogers
Edition: 1
Binding: Kindle Edition
ISBN: B0046REX10
Category: Game Programming



Level Up!: The Guide to Great Video Game Design


Design and build cutting-edge video games with help from video game expert Scott Rogers!If you want to design and build cutting-edge video games but aren't sure where to start, then this is the book for you. Download Level Up! game programming books for free. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit andAimaginative style that demonstrates everything you need to know about designing great video games.Features an approachable writing style that considers game designers from all levels of expertise and experienceCovers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working

download

Level Up! Free


Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs Features an approachable writing style that considers game designers from all levels of expertise and experienceCovers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working

Other Popular Game Programming Books


Theory of Fun for Game Design


A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all a

The Art of Game Design: A book of lenses


Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games

Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Gama Network Series)


Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work

The Ultimate Guide to Video Game Writing and Design


a Authors are top game designers

a Aspiring game writers and designers must have this complete bible



There are other books about creating video games out there.
Sure, they cover the basics. But The Ultim
Friday, March 26, 2010

Level Up! Free

Level Up!
Author: Scott Rogers
Edition: 1
Binding: Paperback
ISBN: 047068867X
Category: Game Programming



Level Up!: The Guide to Great Video Game Design


Design and build cutting-edge video games with help from video game expert Scott Rogers!If you want to design and build cutting-edge video games but aren't sure where to start, then this is the book for you. Download Level Up! game programming books for free. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit andAimaginative style that demonstrates everything you need to know about designing great video games.Features an approachable writing style that considers game designers from all levels of expertise and experienceCovers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working

download

Level Up! Free


Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs Features an approachable writing style that considers game designers from all levels of expertise and experienceCovers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working

Other Popular Game Programming Books


The Ultimate Guide to Video Game Writing and Design


a Authors are top game designers

a Aspiring game writers and designers must have this complete bible



There are other books about creating video games out there.
Sure, they cover the basics. But The Ultimate Guide to V

The Art of Game Design: A book of lenses


Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games

A Theory of Fun for Game Design


A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun i

Game Design Workshop: A Playcentric Approach to Creating Innovative Games


Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work

The Game Maker's Apprentice: Game Development for Beginners


The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games complete with professional quali