Tuesday, November 27, 2012

Creating 3D Worlds

Creating 3D Worlds
Author: Simon Danaher
Edition:
Binding: Paperback
ISBN: B001QCXC1U
Category: Game Programming



Creating 3D Worlds: With CD-ROM


Artists working with computers can learn the secrets behind the techniques for creating convincing, realistic, highly professional 3D landscapes for videos, films, web comics, and websites. Download Creating 3D Worlds game programming books for free. This book instructs on how to use modern graphics software and shows how to construct intricate, hyper-realistic worlds with topographical features that include mountains and hills, forests and foliage, oceans and rivers, skies with textured cloud layers, fog, rain, and even lightning. To these worlds, artist and author Simon Danaher shows how to add realistic living creatures and man-made structures. He explains the theory of 3D world modeling in easy-to-understand language, offering essential insights into how virtual worlds are created for movies and television

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Creating 3D Worlds Free


This book instructs on how to use modern graphics software and shows how to construct intricate, hyper-realistic worlds with topographical features that include mountains and hills, forests and foliage, oceans and rivers, skies with textured cloud layers, fog, rain, and even lightning He explains the theory of 3D world modeling in easy-to-understand language, offering essential insights into how virtual worlds are created for movies and television

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