Friday, May 18, 2012

Game Character Modeling and Animation with 3ds Max Free

Game Character Modeling and Animation with 3ds Max
Author: Yancey Clinton
Edition:
Binding: Paperback
ISBN: 0240809785
Category: Game Programming



Game Character Modeling and Animation with 3ds Max


This book takes you step-by-step through the process of creating a playable 3D character using 3DS Max. Download Game Character Modeling and Animation with 3ds Max game programming books for free.

Offering a complete overview of the 3D real-time character asset creation pipeline. Yancey Clinton will take you through the five major subjects used in the asset pipeline:
1. 3D modeling, including techniques specifically for both the body and head.
2. Unwrapping a model, which is one of the most misunderstood processes.
3. An overview of creating textures for your Unwrapped chararacter using Photoshop.
4. Rigging or Skinning a Character, using the industry standard Character Studio 4.
5. 'How to make your character move' with an overview

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Game Character Modeling and Animation with 3ds Max Free




Offering a complete overview of the 3D real-time character asset creation pipeline. Yancey Clinton will take you through the five major subjects used in the asset pipeline:
1. 3D modeling, including techniques specifically for both the body and head.
2 'How to make your character move' with an overview

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