Friday, May 4, 2012

Building your First Mobile Game using XNA 4.0 Free

Building your First Mobile Game using XNA 4.0
Author: Brecht Kets
Edition:
Binding: Kindle Edition
ISBN: B00B71KZUG
Category: Game Programming



Building your First Mobile Game using XNA 4.0


In DetailWith the dawn of the Windows Phone 7 platform, Microsoft has offered us an easy way to create 3D mobile games. Download Building your First Mobile Game using XNA 4.0 game programming books for free. In this book, we will build a 3D game for Windows Phone 7 together, taking full advantage of the graphics and touch capabilities, along with the sensors of the platform."Building your first mobile game using XNA" is the book for starting game development on the Windows Phone 7 platform. This book will go over the technical aspects of building games along with designing your own framework. Finally we'll build an actual game together from the ground up! This book will set future mobile game developers in the right direction.The XNA framework empowers us to build 2D and 3D games for PC, Xbox 360 and Windows Phone 7. We

download

Building your First Mobile Game using XNA 4.0 Free


In this book, we will build a 3D game for Windows Phone 7 together, taking full advantage of the graphics and touch capabilities, along with the sensors of the platform."Building your first mobile game using XNA" is the book for starting game development on the Windows Phone 7 platform. This book will go over the technical aspects of building games along with designing your own framework. Finally we'll build an actual game together from the ground up! This book will set future mobile game developers in the right direction We

Other Popular Game Programming Books


AI Game Programming for Beginners


AI Game Programming for Beginners


Chapter 01 - Pathfinding

Path finding is about finding the best path to the destination. This chapter focus in Breadth-First, Best-First, and A* (A-Star) pathfinding algorithms.
1.

No comments:

Post a Comment