Tuesday, October 4, 2011

Audio Programming for Interactive Games Free

Audio Programming for Interactive Games
Author: Martin D. Wilde
Edition:
Binding: Paperback
ISBN: 0240519418
Category: Game Programming



Audio Programming for Interactive Games: The Computer Music of Games


Martin Wilde's cutting-edge exploration of the creative potential of game audio systems addresses the latest working methods of those involved in creating and programming immersive, interactive and non-linear audio for games. Download Audio Programming for Interactive Games game programming books for free. The book demonstrates how the game programmer can create an software system which enables the audio content provider (composer/sound designer) to maintain direct control over the composition and presentation of an interactive game soundtrack. This system (which is platform independent) is described step-by-step in Wilde's approachable style with illuminating case studies, all source codes for which are provided on the accompanying CD-Rom which readers can use to develop their own audio engines.

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Audio Programming for Interactive Games Free


The book demonstrates how the game programmer can create an software system which enables the audio content provider (composer/sound designer) to maintain direct control over the composition and presentation of an interactive game soundtrack

As

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