Tuesday, May 17, 2011

Getting Started with Game Maker

Getting Started with Game Maker
Author: FORD
Edition: 1
Binding: Kindle Edition
ISBN: B00B7RE510
Category: Game Programming



Getting Started with Game Maker


Getting Started with Game Maker shows aspiring game developers how to create their very own, professional-quality computer games, no programming knowledge required. Download Getting Started with Game Maker game programming books for free. Using Game Maker's simple, drag-and-drop environment and following along with the step-by-step instructions, you'll learn how to create arcade-style 2D and 3D games complete with graphics, sound effects, and music. Game Maker provides everything you need to create, test, debug, and run your games in a Windows environment. Even if you're brand new to game development, you'll be able to make a working game that you can play and share others. And not having to worry about the programming the game allows you to focus on the design and how to make the game more fun and challenging.

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Getting Started with Game Maker Free


Using Game Maker's simple, drag-and-drop environment and following along with the step-by-step instructions, you'll learn how to create arcade-style 2D and 3D games complete with graphics, sound effects, and music. Game Maker provides everything you need to create, test, debug, and run your games in a Windows environment. Even if you're brand new to game development, you'll be able to make a working game that you can play and share others. And not having to worry about the programming the game allows you to focus on the design and how to make the game more fun and challenging sing Game Maker's simple, drag-and-drop environment and following along with the step-by-step instructions, you'll learn how to create arcade-style 2D and 3D games complete with graphics, sound effects, and music. Game Maker provides everything you need to create, test, debug, and run your games in a Windows environment. Even if you're brand new to game development, you'll be able to make a working game that you can play and share others. And not having to worry about the programming the game allows you to focus on the design and how to make the game more fun and challenging.

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