Saturday, September 8, 2012

Nintendo Wii Flash Game Creator's Guide

Nintendo Wii Flash Game Creator's Guide
Author: Todd Perkins
Edition: 1
Binding: Kindle Edition
ISBN: B0018TVY5M
Category: Game Programming



Nintendo Wii Flash Game Creator's Guide


Create your own Flash games for the Wii Whip up awesome Wii games using Flash and ActionScript. Download Nintendo Wii Flash Game Creator's Guide game programming books for free. ii Flash Game Creator's Guide lays out each next-generation technique alongside real-world examples and cut-and-paste code samples. Learn how to design exciting Flash animations, create cool characters, simulate realistic motion, and use the Wii remote control in innovative ways. Plus, you'll get the latest tricks for supercharging your games and tips for distributing them on the Web. Build Flash-based objects, layers, and controls Work with timelines, keyframes, and .SWF files Develop and animate original characters, backgrounds, and landscapes Integrate unconventional mouse and Wii controller interactivity Create, modify, and control movie clips

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Nintendo Wii Flash Game Creator's Guide Free


ii Flash Game Creator's Guide lays out each next-generation technique alongside real-world examples and cut-and-paste code samples. Learn how to design exciting Flash animations, create cool characters, simulate realistic motion, and use the Wii remote control in innovative ways. Plus, you'll get the latest tricks for supercharging your games and tips for distributing them on the Web. Build Flash-based objects, layers, and controls Work with timelines, keyframes, and i Flash Game Creator's Guide lays out each next-generation technique alongside real-world examples and cut-and-paste code samples. Learn how to design exciting Flash animations, create cool characters, simulate realistic motion, and use the Wii remote control in innovative ways. Plus, you'll get the latest tricks for supercharging your games and tips for distributing them on the Web. Build Flash-based objects, layers, and controls Work with timelines, keyframes, and .SWF files Develop and animate original characters, backgrounds, and landscapes Integrate unconventional mouse and Wii controller interactivity Create, modify, and control movie clips

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