Thursday, August 18, 2011

Shaders for Game Programmers and Artists

Shaders for Game Programmers and Artists
Author: Sebastien St-Laurent
Edition: 1
Binding: Paperback
ISBN: 1592000924
Category: Game Programming



Shaders for Game Programmers and Artists (Premier Press Game Development)


Download Shaders for Game Programmers and Artists game programming books for free.

download

Shaders for Game Programmers and Artists Free




Other Popular Game Programming Books


Mathematics for 3D Game Programming and Computer Graphics, Third Edition


This updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer graphics and game engines at the professional level. It starts at a fairly basic level in areas such as vector geometry and linear al

Introduction to Algorithms


Some books on algorithms are rigorous but incomplete; others cover masses of material but lack rigor. Introduction to Algorithms uniquely combines rigor and comprehensiveness. The book covers a broad range of algorithms in depth, yet makes their desi

Game Coding Complete, Fourth Edition


Welcome to Game Coding Complete, Fourth Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by two veteran game programmers, the book examines the entire game development process and all the un

OpenGL Shading Language (3rd Edition)


OpenGLA Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer's guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-f

Real-Time Rendering, Third Edition


Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over

No comments:

Post a Comment