Saturday, December 25, 2010

3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling

3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling
Author: Andrew Gahan
Edition: 2
Binding: Kindle Edition
ISBN: B00B3SITF6
Category: Game Programming



3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: 1


With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress. Download 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling game programming books for free. om), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry.
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3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling Free


om), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry m), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry.
New, expanded t

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