Wednesday, December 8, 2010

3D Math Primer for Graphics and Game Development Free

3D Math Primer for Graphics and Game Development
Author: Fletcher Dunn
Edition: 1
Binding: Paperback
ISBN: 1556229119
Category: Game Programming



3D Math Primer for Graphics and Game Development (Wordware Game Math Library)


3D Math Primer for Graphics and Game Development covers fundamental 3D math concepts that are especially useful for computer game developers and programmers. Download 3D Math Primer for Graphics and Game Development game programming books for free. The authors discuss the mathematical theory in detail and then provide the geometric interpretation necessary to make 3D math intuitive. Working C++ classes illustrate how to put the techniques into practice, and exercises at the end of each chapter help reinforce the concepts. This book explains basic concepts such as vectors, coordinate spaces, matrices, transformations, Euler angles, homogenous coordinates, geometric primitives, intersection tests, and triangle meshes; discusses orientation in 3D, including thorough coverage of quaternions and a comparison of the advantages and disadvantages

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3D Math Primer for Graphics and Game Development Free


The authors discuss the mathematical theory in detail and then provide the geometric interpretation necessary to make 3D math intuitive This book explains basic concepts such as vectors, coordinate spaces, matrices, transformations, Euler angles, homogenous coordinates, geometric primitives, intersection tests, and triangle meshes; discusses orientation in 3D, including thorough coverage of quaternions and a comparison of the advantages and disadvantages

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