Wednesday, November 3, 2010

Programming Believable Characters For Computer Games Free

Programming Believable Characters For Computer Games
Author: Penny Baillie-de Byl
Edition: 1
Binding: Paperback
ISBN: 1584503238
Category: Game Programming



Programming Believable Characters For Computer Games (Charles River Media Game Development)


Computer games have evolved from simple, little programs to major Hollywood-type productions. Download Programming Believable Characters For Computer Games game programming books for free. And today's player expectations have kept pace with this evolution - they expect truly believable gaming environments with complex stories, characters, and action. To achieve this quality, developers need to incorporate the most cutting-edge tools and techniques available. Programming Believable Characters for Computer Games is written to provide such a resource. It takes current research in artificial intelligence and games and presents both the concepts and architectures through practical programming examples. The book focuses on the higher-level AI needed to develop interesting and believable, non-player characters that can learn and express emotions.

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Programming Believable Characters For Computer Games Free


And today's player expectations have kept pace with this evolution - they expect truly believable gaming environments with complex stories, characters, and action. To achieve this quality, developers need to incorporate the most cutting-edge tools and techniques available. Programming Believable Characters for Computer Games is written to provide such a resource. It takes current research in artificial intelligence and games and presents both the concepts and architectures through practical programming examples

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