Friday, November 12, 2010

Infinite Game Universe, Volume 2

Infinite Game Universe, Volume 2
Author: Guy W. Lecky-Thompson
Edition: 1st
Binding: Hardcover
ISBN: 1584502134
Category: Game Programming



Infinite Game Universe, Volume 2: Level Design, Terrain, and Sound (Advances in Computer Graphics and Game Development)


This sequel to Infinite Game Universe: Mathematical Techniques focuses on level design, terrain, music, and sound. Download Infinite Game Universe, Volume 2 game programming books for free. The book will provide programmers with the source code, cutting-edge techniques, and reference materials they need to create an exciting gaming environment that will capture the imagination of the player. Part 1 shows various techniques for storing game level information, citing particular game types; Part 2 discusses creation, storage and algorithms for a variety of landscapes; Part 3 provides techniques of encoding, generating, and making new sounds for use in games. These chapters cover a variety of sounds (from "non-human" to musical interludes); Part 4 includes ways in which language and graphics are used in gaming contexts;

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Infinite Game Universe, Volume 2 Free


The book will provide programmers with the source code, cutting-edge techniques, and reference materials they need to create an exciting gaming environment that will capture the imagination of the player These chapters cover a variety of sounds (from "non-human" to musical interludes); Part 4 includes ways in which language and graphics are used in gaming contexts;

Other Popular Game Programming Books


Infinite Game Universe: Mathematical Techniques (Advances in Computer Graphics and Game Development)


A working level of mathematics is necessary for advanced game development, and this unique reference provides the concepts and insights needed to master this challenging material. Covering the topics of random number generation, number predictability

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