Friday, March 15, 2013

Game Programming All in One

Game Programming All in One
Author: Bruno Miguel Teixeira de Sousa
Edition: 1
Binding: Paperback
ISBN: 1931841233
Category: Game Programming



Game Programming All in One (The Premier Press Game Development Series)


When combined with Visual C++, Game Programming All in One provides everything you need to get started as a game developer. Download Game Programming All in One game programming books for free. Divided into increasingly advanced sections, it covers the most important elements of game development. Less experienced developers can start with the basics of C++ programming and can test their skills by developing two simple text games. After that, you're ready to move on to Windows programming and the main components of DirectX: DirectGraphics, DirectSounds, and DirectInput. Enhance your game design skills as you build a game library that you will use throughout the remainder of the book. The final sections cover advanced programming topics including mathematics, physics, and artificial intelligence. Put your new skills

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Game Programming All in One Free


Divided into increasingly advanced sections, it covers the most important elements of game development. Less experienced developers can start with the basics of C++ programming and can test their skills by developing two simple text games. After that, you're ready to move on to Windows programming and the main components of DirectX: DirectGraphics, DirectSounds, and DirectInput. Enhance your game design skills as you build a game library that you will use throughout the remainder of the book Put your new skills

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