Friday, January 18, 2013

Special Effects Game Programming with DirectX w/CD (Premier Press Game Development Free

Special Effects Game Programming with DirectX w/CD (Premier Press Game Development
Author: Mason McCuskey
Edition: 1
Binding: Paperback
ISBN: 1931841063
Category: Game Programming



Special Effects Game Programming with DirectX w/CD (Premier Press Game Development (Software))


Ever look at a really cool effect in your favorite game and wonder "How in the world did they do that?" This book teaches you the skills that you need to create effects that are just as awesome as the ones that first amazed you. Download Special Effects Game Programming with DirectX w/CD (Premier Press Game Development game programming books for free. New to DirectX? Don't worry! There are plenty of tips that will bring you up to speed quickly. Already an experienced programmer? Get ready to create some amazing effects that will get people hooked on your game! An entire section on 2D special effects shows you how to use your 3D card for effects like transitions and image warping. If it's 3D effects that you're after, this book has everything that you need to create cool effects like explosions, water, and magic spells. "Special Effects Game Programming with DirectX"

download

Special Effects Game Programming with DirectX w/CD (Premier Press Game Development Free


"Special Effects Game Programming with DirectX"

Other Popular Game Programming Books


Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series)


How many times have you spent countless hours completely absorbed in conquering the latest role-playing game? Want to experience the thrill of creating your own captivating role-playing game? This book is your guide to doing just that. Covering every

Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software))


The last several years have seen some exciting advances in the field of real-time graphics. Starting slowly for beginning programmers, this book begins by reviewing recent 3D graphics developments and with an introduction to vectors, matrices, colors

Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games (Premier Press Game Development)


Never in the history of gaming have role-playing titles been more popular. PC DATA reports that leading role-playing titles, like "Diablo," have sold over one million units, and many others, like "Baldur's Gate," have sold over 500,000. Research by

AI Techniques for Game Programming (Premier Press Game Development)


"AI Techniques for Game Programming" takes the difficult topics of genetic algorithms and neural networks and explains them in plain English. Gone are the tortuous mathematic equations and abstract examples to be found in other books. Each chapter ta

No comments:

Post a Comment