Sunday, August 26, 2012

Agents for Games and Simulations II Free

Agents for Games and Simulations II
Author:
Edition: 2011
Binding: Paperback
ISBN: 3642181805
Category: Game Programming



Agents for Games and Simulations II: Trends in Techniques, Concepts and Design (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)


While today's game engines and multi-agent platforms cross-fertilize each other to some extent, the technologies used in these areas are not readily compatible due to some differences in their primary concerns. Download Agents for Games and Simulations II game programming books for free. Where game engines prioritize efficiency and central control, multi-agent platforms focus on agent autonomy and sophisticated communication capabilities. This volume gives an overview of the current state of the art for people wishing to combine agent technology with (serious) games. This state-of-the-art survey contains a collection of papers presented at AGS 2010;A the Second International Workshop on Agents for Games and Simulations, held on May 10, 2010, in Toronto, as well as extended versions of papers from other workshops and from

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Agents for Games and Simulations II Free


Where game engines prioritize efficiency and central control, multi-agent platforms focus on agent autonomy and sophisticated communication capabilities This state-of-the-art survey contains a collection of papers presented at AGS 2010;A the Second International Workshop on Agents for Games and Simulations, held on May 10, 2010, in Toronto, as well as extended versions of papers from other workshops and from

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