Monday, July 23, 2012

Creating Game Art for 3D Engines Free

Creating Game Art for 3D Engines
Author: Brad Strong
Edition: 1
Binding: Paperback
ISBN: 1584505486
Category: Game Programming



Creating Game Art for 3D Engines (Game Development)


Learn how to create commercial-quality game art and make it come alive in a 3D engine! "Creating Game Art for 3D Engines" is the ideal guide for the serious student or aspiring animator who wants to learn how to create and successfully export game art, from simple shapes to full-blown characters. Download Creating Game Art for 3D Engines game programming books for free. Using Autodesk 3ds Max to generate models and animations, and Torque as the 3D game engine, the book provides step-by-step instructions on how to model, unwrap, texture, rig, export, and script all of the essential art assets required for a game. Unlike other books that cover only art creation, Creating Game Art for 3D Engines teaches you how to create art specifically with the game engine in mind. All of the principles and techniques are universal

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Creating Game Art for 3D Engines Free


Using Autodesk 3ds Max to generate models and animations, and Torque as the 3D game engine, the book provides step-by-step instructions on how to model, unwrap, texture, rig, export, and script all of the essential art assets required for a game All of the principles and techniques are universal

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