Author: Dave Shreiner
Edition: 3
Binding: Paperback
ISBN: 0321470559
Category: Game Programming
Edition: 3
Binding: Paperback
ISBN: 0321470559
Category: Game Programming
OpenGL(R) Library (3rd Edition)
OpenGL is a powerful software interface used to produce high-quality computer graphics. Download OpenGL(R) Library game programming books for free. This boxed set brings together in one specially priced set the two most important guides to OpenGL, OpenGL Programming Guide, 5/e, 0321335732, and OpenGL Shading Language, 2/e, 0321334892. These books are such standards in the field that programmers commonly refer to them simply as "the red book" and "the orange book." These latest editions cover the many new features found in OpenGL version 2.0. The authors, Dave Shreiner and Randi Rost, are two of the most respected and influential figures in the OpenGL and graphics programming community. Please note, the previous editions of this boxed set contained OpenGL Reference Manual, the "blue book." However, the

OpenGL(R) Library Free
This boxed set brings together in one specially priced set the two most important guides to OpenGL, OpenGL Programming Guide, 5/e, 0321335732, and OpenGL Shading Language, 2/e, 0321334892. These books are such standards in the field that programmers commonly refer to them simply as "the red book" and "the orange book." These latest editions cover the many new features found in OpenGL version 2.0 " However, the
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