Author: Simon Danaher
Edition:
Binding: Paperback
ISBN: 0764178431
Category: Game Programming
Edition:
Binding: Paperback
ISBN: 0764178431
Category: Game Programming
Creating 3D Worlds: With CD-ROM
Artists working with computers can learn the secrets behind the techniques for creating convincing, realistic, highly professional 3D landscapes for videos, films, web comics, and websites. Download Creating 3D Worlds game programming books for free. This book instructs on how to use modern graphics software and shows how to construct intricate, hyper-realistic worlds with topographical features that include mountains and hills, forests and foliage, oceans and rivers, skies with textured cloud layers, fog, rain, and even lightning. To these worlds, artist and author Simon Danaher shows how to add realistic living creatures and man-made structures. He explains the theory of 3D world modeling in easy-to-understand language, offering essential insights into how virtual worlds are created for movies and television

Creating 3D Worlds Free
This book instructs on how to use modern graphics software and shows how to construct intricate, hyper-realistic worlds with topographical features that include mountains and hills, forests and foliage, oceans and rivers, skies with textured cloud layers, fog, rain, and even lightning He explains the theory of 3D world modeling in easy-to-understand language, offering essential insights into how virtual worlds are created for movies and television
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