Author: Katherine Isbister
Edition: 1
Binding: Paperback
ISBN: 0124158706
Category: Game Programming
Edition: 1
Binding: Paperback
ISBN: 0124158706
Category: Game Programming
Motion-Based Game Design: How to Design Quality Movement Games for Wii, Kinect, and Move
Everyday gameplay was already revolutionized by the introduction of the Wii, and in the last year, the rapid growth of multi-touch platforms, and the introduction of the Sony Move and the Xbox Kinect, have brought movement-based games into the limelight as a growing market opportunity. Download Motion-Based Game Design game programming books for free. Yet, there is little or no information circulating for developers and designers about how best to design movement-based mechanics. Each team goes through expensive trial and error, as they work to adapt existing properties and genres and/or to invent new ones. There is a great need for a book that brings together what is already known about movement design, both in general, and for the specific target platforms, to help reduce risk and increase the likelihood of

Motion-Based Game Design Free
Yet, there is little or no information circulating for developers and designers about how best to design movement-based mechanics There is a great need for a book that brings together what is already known about movement design, both in general, and for the specific target platforms, to help reduce risk and increase the likelihood of
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