Author: Alan Watt
Edition:
Binding: Hardcover
ISBN: 156881240X
Category: Game Programming
Edition:
Binding: Hardcover
ISBN: 156881240X
Category: Game Programming
Advanced Game Development with Programmable Graphics Hardware
Written for game programmers and developers, this book covers GPU techniques and supporting applications that are commonly used in games and similar real-time 3D applications. Download Advanced Game Development with Programmable Graphics Hardware game programming books for free. The authors describe the design of programs and systems that can be used to implement games and other applications whose requirements are to render real-time animation sequences (such as walks through complex scenes) at the high quality now available from GPUs. The text is mainly structured around programming in Cg; but also includes techniques (in C++/OpenGL) that do not map onto GPU hardware. The supplementary CD includes implementation for most of the techniques covered in the book and full source code for an advanced render library in Cg/C++/OpenGL. This library can

Advanced Game Development with Programmable Graphics Hardware Free
This library can
Other Popular Game Programming Books
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