Author: Katherine
Edition:
Binding: Kindle Edition
ISBN: B003VIWRKY
Category: Game Programming
Edition:
Binding: Kindle Edition
ISBN: B003VIWRKY
Category: Game Programming
Game Usability: Advancing the Player Experience
Computers used to be for geeks. Download Game Usability game programming books for free. And geeks were fine with dealing with a difficult and finicky interface--they liked this--it was even a sort of badge of honor (e.g. the Unix geeks). But making the interface really intuitive and useful--think about the first Macintosh computers--took computers far far beyond the geek crowd. The Mac made HCI (human computer interaction) and usability very popular topics in the productivity software industry. Suddenly a new kind of experience was crucial to the success of software - the user experience. Now, 20 years later, developers are applying and extending these ideas to games.
Game companies are now trying to take games beyond the 'hardcore' gamer market--the people who love challenge and are

Game Usability Free
And geeks were fine with dealing with a difficult and finicky interface--they liked this--it was even a sort of badge of honor (e.g. the Unix geeks). But making the interface really intuitive and useful--think about the first Macintosh computers--took computers far far beyond the geek crowd
Game companies are now trying to take games beyond the 'hardcore' gamer market--the people who love challenge and are
Other Popular Game Programming Books
The Art of Game Design: A book of lenses
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games

Flow (P.S.)
Psychologist Mihaly Csikszentmihalyi's famous investigations of "optimal experience" have revealed that what makes an experience genuinely satisfying is a state of consciousness called flow. During flow, people typically experience deep enjo

Rules of Play
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.

No comments:
Post a Comment