Author: Jonathan S. Harbour
Edition: 1
Binding: Paperback
ISBN: 1435454170
Category: Game Programming
Edition: 1
Binding: Paperback
ISBN: 1435454170
Category: Game Programming
Multi-Threaded Game Engine Design
Multi-Threaded Game Engine Design shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance. Download Multi-Threaded Game Engine Design game programming books for free. Using Direct3D and C++, a sample game engine is created step-by-step throughout the course of the book, and numerous examples illustrate the concepts presented. Detailed screenshots and well documented source code help readers understand the techniques being presented throughout the book. Multi-threading is one of the hottest game development topics today and this book will show students how to apply advanced, cutting edge techniques to their game programming skill set. Threading Experiment: Sample Images

Multi-Threaded Game Engine Design Free
Threading Experiment: Sample Images
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Part of the new Foundations of Game Development Series! Almost every video game on the market today is powered by a game engine. But, what is a game engine? What does it do? How are they useful to both developers and the game? And how are they made?

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A full-blown game engine is now an important industrial asset. Current engines exist with licensing fees of several $100,000, plus profit share costs. Because of these high costs, hobbyist game programmers are eager to learn how to write their own en

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This book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts

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